RELEASE NOTES
Croc Remaster Second Patch "Platinum Edition"
All platforms:
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Added a new time trial feature called Time Attack. Complete each level as fast as possible and hit the target times. For an extreme challenge, hit the platinum times to be up there with the best of the best.
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Added 16 new achievements/trophies.
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You can now toggle between the different Croc Main Theme mixes on the main menu
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Crocipedia:
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Added newly-sourced images to several galleries
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Added the Croc Game Boy Color soundtrack to the music player
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Reworked some in-game HUD elements to be a closer match to original PlayStation game
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Sound effect levels now correspond to the original PlayStation game
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Fixed incorrect music track selection in affected levels
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Numerous small bug fixes and tweaks
PS5 only:
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Added the Platinum trophy
PC only:
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Optimizations to fix frame rate issues on Asus ROG Ally.
Croc Remaster First Patch
Here is a summary of the fixes included in the first Croc remaster patch:
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Fixed collision issues with the spiky ball. Previously the collision point for the spiky ball did not line up with the visuals
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Most music track selection should now match the original game's release. Others will be address in the next patch
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The puzzle pieces in the island level select screen now correctly identify which puzzle pieces have been collected
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Fixed issue with classic camera being at an awkward angle when Croc is on monkey bars
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Fixed the odd positioning of Demon Itsy during rolling animation
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Fixed stuttery movement on shell-game boxes and Cactus Jack
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Cleaned up visible dark patches and seams at the base of water/lava falls
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Sparkles on snow levels are now more visible and consistent with the original game
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A number of particle effects that were missing have been restored
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Ambient sounds now play continuously. Previously they would stop playing after approximately a minute
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Fixed bad eye-blinking on Balloon Man
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The bonus crystals will now display in the HUD when standing at the door unlocked by the crystals
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Fixed alignment of bonus crystals in the HUD
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In the island level select screen, the right arrow would sometimes incorrectly show that the final island was available, even if it had not been unlocked. This has been corrected
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On a brand new save, the game would incorrectly default to having a custom rendering preset. This has been corrected
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Changed Gobbo count on the island select screen to say, for example, “2/6” rather than just “2”
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Fixed an incorrectly displayed track length in the Crocipedia soundtrack
GOG (PC) only:
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Fixed a crash that occurred if the game was closed while loading or playing FMVs
Switch only:
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Physical position of Jump, 180 degree flip and Attack have been moved to match the original game and all the other platforms, based on overwhelming user feedback
PlayStation 4 only:
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Trophy set icon is no longer badly cropped
Xbox only:
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Fixed an issue with the Xbox Crystal Clear achievement not always triggering
Currently under investigation (not fixed), PC only:
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Frame rate issues on the ASUS ROG Ally device
If you haven’t yet purchased Croc, you can find links to all of the platform stores here:
